An interactive game project made in AGI19 at KTH
”I like the combination of physical interaction to mutate the game” - ForskarFredag user
”Please dad, one more level” - Tekniska child
What is it?
Lumen is an interactive puzzle solving game, powered by Unity, where the objective is to hit a target with a laser with the help of placing physical objects on top of the interactive PixelSense screen.
”Really nice, love the concept” - Multimodal student
”This was really fun” - Tekniska child
How it works:
The Physical objects have fidusial icons beneath them that is being scanned by the PixelSense which in turn communicates with our in game client whom plays the object into the game world.
"This was really fun" - Random user
”I love it!” - Tekniska child
Making Of Lumen
Demo
”May I play once more?” - Tekniska child
"Nice project, and nice usage of the technology" - VIC Open House
Members